In addition, this version features a complete re-rendering of all the weapons and enemies, and a combination of bespoke and rearranged music.Īccording to the modder, most of the assets were ripped by Nukey. ![]() And modder ‘Fox_666’ has just released a total conversion mod for Duke Nukem 3D that brings all the content of the Total Meltdown PSX version to it.Īs said, Duke Nukem: Meltdown came out in 1997 for the first Playstation console and features all three episodes of the original game, plus one additional episode: Plug ‘N’ Pray, which includes six extra levels and a secret level. While this version suffered from major performance issues, it also came with some new levels and re-designed sprites. In a Tweet artist Hanyuu_central pulled apart the art (below).Back in 1997, GT Interactive released a special version of Duke Nukem 3D in the original Playstation, called Duke Nukem: Total Meltdown. Selling the event was a new piece of key art created by 'professional hybrid concept artist' Oskar Manuel, and it didn't take long for the retro gaming community to raise an eyebrow and spot there was something off about this new art work – it was created using generative AI. (If you're a fan, read our guide to the best retro game consoles.) So what happened? Publisher Blaze Entertainment held its online showcase and revealed an impressive roster of retro game collections, including two Duke Nukem carts, one featuring the classics Duke Nukem: Time to Kill, Duke Nukem: Land of the Babes, Duke Nukem Advance and Duke Nukem 3D, and one to feature remasters of the rare Duke Nukem 1 and 2 platformers. ![]() ![]() It's very on-brand for a retro game series that has always made headlines for the wrong reasons. When it turned out the surprise new Duke Nukem remasters for the Evercade retro console had key art created using an generative AI, I couldn't help but think this controversy is the most Duke Nukem thing ever.
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